Untel Music Video
Freelance project for a French Rapper. The brief was a dark and moody 3D animation of the artist walking down an alleyway in a PSX style aesthetic. Most Textures were hand painted and animated whilst staying true to the blocky PSX style.
Textures
Medical VR Demo
Freelance project for a masters student at Queen's University Belfast. I was in charge of all the 3D models and animation that had to be an accurate representation to be used in a training scenario.
Textures Examples
Artwork Recreations
Wassily Kandinsky - Joyous Ascent Recreation
René Magritte - Son of Man Recreaction
About
This project was done as part of my studio project for my forth year in the Glasgow School of Art. The different artworks were chosen for their ability to translate into 3D and the original artists intentions. I chose this subject for my forth year project to try and bridge the gap between traditional art forms and the 3D medium.
Software
Autodesk Maya
Marvelous Designer
Substance Painter
Adobe Photoshop
Adobe After Effects
Adobe Media Encoder
Adobe Audition
Arnold
ZBrush
Artec Studio
Progress Images
Castle Recontruction
About
This was a dissertation project in my forth year at the Glasgow School of Art. The dissertation compared information retention between film and 3D interactive environments within heritage visualisation.
An accurate reconstruction of Tantallon Castle was made to compare the two mediums using on site reference images and interviews.
Software
Autodesk Maya
Substance Painter
Adobe Photoshop
Adobe Media Encoder
Adobe After Effects
Unity
ZBrush
Film
3D Interactive Environment
Reference Images
Progress Images
VR Duck, Duck, Move
About
Duck, Duck, Move was a VR project developed as a two player game. This game was based on the classic fairground game where you shoot the duck target. In this game one player had a 3D printed helmet attachment that controlled the duck and the other player attempts to hit the duck inside VR with virtual bean bags.
Software
Autodesk Maya
Unity
Steam VR
UltiMaker Cura